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논문검색

스토리텔링을 활용한 과학과 STEAM 프로그램 개발

원문정보

Development of Science STEAM Program Using Storytelling

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초록

영어

The purpose of this study is to examine the effects of creative thinking activities and scientific attitude through the use of storytelling in the STEAM program for elementary students. For the purpose of this study, a teaching plan and worksheet for students using storytelling in STEAM was developed and applied. The results of this study are as follows: First, the change in students` creative thinking activities by applying the STEAM program using storytelling has statistically meaningful difference (p<.05). Second, the improvement in the scientific attitude score has statistically meaningful difference(p<.05). Third, according to the analysis of a questionnaire used to evaluate the program, students had a positive perception of the STEAM program and gained higher level of satisfaction about the lesson. Therefore, using storytelling STEAM program applied in this study might be useful to improve creative thinking activities, and can be expected to improve scientific attitude and should be widely applied to gifted education.

목차

ABSTRACT
 Ⅰ. 서론
 Ⅱ. 연구 방법 및 절차
  1. 연구 절차
  2. 연구 시기 및 대상
  3. 스토리텔링을 활용한 STEAM 프로그램 개발
  4. 검사 도구 및 자료 처리
 Ⅲ. 연구 결과 및 논의
  1. 창의적 사고 활동에 미치는 효과
  2. 과학적 태도에 미치는 효과
  3. STEAM 수업 후 학습자들의 인식 변화
 Ⅳ. 결론 및 제언
 참고문헌

저자정보

  • 이상균 Lee Sang-gyun. 안청초등학교

참고문헌

자료제공 : 네이버학술정보

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