원문정보
Game-based education application for learning cultural properties
초록
영어
This paper proposes an educational smartphone applicaiton which usages augmented reality and GPS on a smartphone to lead a learner's experience, and which provides games on cultural properties to keep the learner's interests. The proposed educational app is based on Keller's ARCS model system. To acquire knowledge through experience by using a GPS on a smartphone, the learner solves problems on cultural properties located in which the learner stays and thus the learner can keep her/his interest and increase her attention. Also, using augmented reality gives encouragement and rewards to the learner, increases her confidence and satisfaction, and helps her/him continue learning.
목차
1. 서론
2. 적용된 기술
2.1 증강현실(Augmented Reality, AR)
2.2 GPS(Global Positioning System)
3. 게임을 활용한 문화재 교육용 앱 제안
3.1 Keller의 ARCS모델 적용
3.2 설계 제안
3.3 데이터베이스 설계
3.4 제안하는 문화재 교육용 앱의 구성
4. 결론 및 향후 연구과제
참고문헌