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논문검색

게임을 활용한 문화재 교육용 앱 개발

원문정보

Game-based education application for learning cultural properties

유주희, 이경미

피인용수 : 0(자료제공 : 네이버학술정보)

초록

영어

This paper proposes an educational smartphone applicaiton which usages augmented reality and GPS on a smartphone to lead a learner's experience, and which provides games on cultural properties to keep the learner's interests. The proposed educational app is based on Keller's ARCS model system. To acquire knowledge through experience by using a GPS on a smartphone, the learner solves problems on cultural properties located in which the learner stays and thus the learner can keep her/his interest and increase her attention. Also, using augmented reality gives encouragement and rewards to the learner, increases her confidence and satisfaction, and helps her/him continue learning.

목차

ABSTRACT
 1. 서론
 2. 적용된 기술
  2.1 증강현실(Augmented Reality, AR)
  2.2 GPS(Global Positioning System)
 3. 게임을 활용한 문화재 교육용 앱 제안
  3.1 Keller의 ARCS모델 적용
  3.2 설계 제안
  3.3 데이터베이스 설계
  3.4 제안하는 문화재 교육용 앱의 구성
 4. 결론 및 향후 연구과제
 참고문헌

저자정보

  • 유주희 Ju Hee Yoo. Department of Computer Science Graduate school, Intelligent Multimedia Lab, Duksung Women's University
  • 이경미 Kyoung Mi Lee. Department of Computer Science Graduate school, Intelligent Multimedia Lab, Duksung Women's University

참고문헌

자료제공 : 네이버학술정보

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