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논문검색

An Embedding Method for Real Characters into the 3D Virtual Space

초록

영어

In this paper, we propose a method for embedding real characters in the 3D virtual space. Most systems have adopted virtual characters into the 3D virtual space to give more realistic situation, where the virtual characters have been controlled by user-steered interfaces. In order to take user immersion, we need to embed real characters into the 3D virtual space. This paper describes how to represent the real characters in 3D virtual space, and how to transform them according to the user control. The experimental results of our proposed method show that immersion and participation of learners are continuously increased.

목차

Abstract
 1. Introduction
 2. Embedding Real Characters into the 3D Virtual Space
  2.1. System Configuration
  2.2. Capturing Data from Input Devices
  2.3. Computing a Movable Bounding Box of Real Characters
  2.4. Mixed Rendering of Real Character and 3D Virtual Space
 3. Experimental Results
 4. Conclusion
 Acknowledgements
 References

저자정보

  • Ji-Seong Jeong Department of Digital Informatics and Convergence, Chungbuk National University
  • Jin-A Park Department of Digital Informatics and Convergence, Chungbuk National University
  • Sin Ae Kwon Department of Digital Informatics and Convergence, Chungbuk National University
  • Chan Park Department of Digital Informatics and Convergence, Chungbuk National University
  • Nakhoon Baek School of Computer Science and Engineering, Kyungpook National University
  • Rae-Hyun Jang Korea Internet Software
  • Kwan-Hee Yoo Department of Digital Informatics and Convergence, Chungbuk National University

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