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논문검색

Augmented Reality for 3D Avatar using Laser Scanned Body Data

초록

영어

An implementation of a motion editor using laser-scanned 3D body data and the animated result in augmented reality are reported in this paper. Joint points of the skeleton in the body were picked up as pivot points for 3D rotation. The body data were framed to skeleton model and organized as hierarchical structure. In order to implement the 3D animation of the laser scanned body data, the vertexes of the objects were connected as skeleton structure and animated to follow dynamic patterns inputted by user. The proposed method can provide various 3D motion of the body in augmented reality.

목차

Abstract
 1. Introduction
 2. 3D Animation Using the Body Data
  2.1. Laser Scanned Body Data
  2.2. Modeling of The 3D Body Object for Animation
  2.3. Controlling 3D Animation of the Body
  2.4. Interpolation on the Joint
 3. Implementation of 3D Animation on Augmented Reality
 4. Conclusions
 Acknowledgements
 References

저자정보

  • Gyu-Hong Lee Div. Of Information & Telecom., Hanshin University, Yangsan-dong, Osan-si, Korea
  • Geun-Ho Yoon Div. Of Information & Telecom., Hanshin University, Yangsan-dong, Osan-si, Korea
  • Chang-Suk Cho Div. Of Information & Telecom., Hanshin University, Yangsan-dong, Osan-si, Korea

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