원문정보
보안공학연구지원센터(IJMUE)
International Journal of Multimedia and Ubiquitous Engineering
Vol.8 No3
2013.05
pp.31-40
피인용수 : 0건 (자료제공 : 네이버학술정보)
목차
Abstract
1. Introduction
1.1. Appearance of the well-being trend
1.2. Development of walking trails
1.3. The vogue of smartphones
2. Narrative Sources and Storytelling
2.1. The role of storytelling between contents and consumers
2.2. The technique of storytelling using narrative resources
3. Analysis
3.1. The Jejudo Ollegil application
3.2. The Bukhansan Dulegil application
3.3. The Jirisan Dulegil application
4. Conclusion and Discussion
References
1. Introduction
1.1. Appearance of the well-being trend
1.2. Development of walking trails
1.3. The vogue of smartphones
2. Narrative Sources and Storytelling
2.1. The role of storytelling between contents and consumers
2.2. The technique of storytelling using narrative resources
3. Analysis
3.1. The Jejudo Ollegil application
3.2. The Bukhansan Dulegil application
3.3. The Jirisan Dulegil application
4. Conclusion and Discussion
References
저자정보
참고문헌
자료제공 : 네이버학술정보