원문정보
A Study on Creation Methodology of Internet Fiction
초록
영어
Internet is a hot topic and changing factor representing this generation and the society. The same holds true for the relation between literature and Internet. It is no wonder that there are mutual influences between literature and the time as long as literature is based on the society composed by human beings. In this paper, the result of comprehensive analysis on literary works, psychology of creative writings, methods of communication with readers, and the relation to associated cultural found two creation methodologies of internet fiction as following. 1) Voluntary participation from prosumer. The most notable part of various features of internet fiction is that the creation is thoroughly carried out by participation from readers. It is an unproductive activity, namely 'play' as well as a deviant behavior. 2) Utilization of cultural content database. Internet fiction writers produce a database with their mass culture experience. And they select elements in the content to create a story. The reason that cultural content industry have been based on internet fictions as originals lies on the characteristic. To sum up, Creation of internet fiction is a sort of 'Play' and other cultural content is 'toys' to play with since the practical use of cultural content promotes fiction writing. Thus, the two creation methodologies of internet fiction are combined in interaction. These creation methodologies are certainly effective in creation training for learners of creative writing, which facilitate the process of selecting and composing a character, setting, and event etc. However, it is vulnerable to plagiarism. To avoid plagiarism, It seems more reasonable to consider possible countermeasures such as reinforcing writer's consciousness, implementing plagiarism prevention training, etc rather to abandon creation methodologies under the fear of plagiarism. The standard of internet fiction has not been satisfied so far. Eventually, a duty of educators of creative writing is to train the learners and help them to be professional writers.
목차
2. 인터넷소설의 개념과 범위
3. 소설놀이, 놀이로의 이야기 만들기
1) 창조적 소비자의 자발적 참여
2) 문화콘텐츠 데이터베이스의 활용
4. 인터넷소설 창작방법론의 가능성
참고문헌
Abstract