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논문검색

사이버 스포츠게임이 스포츠활동 및 학교체육수업 참여에 미치는 영향

원문정보

The Effect of Cyber Sports games on Physical Education Classand Sports Activity

오승훈, 쵀태희

피인용수 : 0(자료제공 : 네이버학술정보)

초록

영어

After it was analyzed to the influence cyber sports game participation exerts on a sports activity and school physical education class participation targeted for 599 located elementary school students in the Jeju, the results from this study are as follows; First, Social demographic(the gender, the grade and academic performance), the special quality has an influence on cognitive, affective, and behavirol aspects by cyber sport games. Second, it became clear that the cyber sports game has an influence on cognitive, affective, and behavioral aspects. Third, it seems possible to get the effect which participates with the school physical education class and sports activity aggressively for a cyber sports game.

목차

Ⅰ. 서론
 Ⅱ. 연구 방법
  1. 연구 대상
  2. 측정도구
  3. 설문지의 타당도 및 신뢰도
 Ⅲ. 연구 결과
  1. 성별, 학년별, 학업성적별 사이버 게임 이용실태, 선호도
  2. 사회인구통계학적 특성별 사이버 스포츠게임이 스포츠 참여에 미치는 영향
  3. 참가 비율별 사이버 스포츠게임이 스포츠 참여에 미치는 영향
 Ⅳ. 논의
  1. 사회인구통계학적별 사이버 스포츠게임이 스포츠활동 및 학교체육수업 참여에 미치는 영향
  2. 참가 비율별 사이버 스포츠게임이 스포츠활동 및 학교체육수업 참여에 미치는 영향
 Ⅴ. 결론
 참고문헌
 ABSTRACT

저자정보

  • 오승훈 Oh, Seung-Hun. 월랑초등학교
  • 쵀태희 Choi, Tae-Hee. 제주대학교

참고문헌

자료제공 : 네이버학술정보

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