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논문검색

Story Card Based Agile Software Development

초록

영어

The use of story cards for user stories in many Extreme Programming software development projects has been widespread. Several popular traditional methods for story cards (e.g., Cohen M, Kent B) have been used in successful fashion at some extent, but all lack of the powerful features for story cards guidelines, right sort of information on story cards and quality of user stories on story cards. They also do not involve anybody apart from customer on story writing workshop. This paper has described the INSERT model, new proposed frame work of story cards, and a new improved requirements elicitation process in XP. The experience with INSERT model and new framework of story cards indicates that it is feasible to contemplate improving user stories and story cards in Extreme programming. This paper also introduces best practices guidelines for agile requirements engineering to enhance the quality of requirements (story cards).

목차

Abstract
 1. Introduction
 2. An ‘INSERT’ Process in Extreme Programming (XP)
  2.1 Independent
  2.2 Negotiable
  2.3 Small
  2.4 Estimatable
  2.5 Representation of system functionality
  2.6 Testable
 3. Best Practices Guidelines for Agile Requirements
 4. Conclusion
 References

저자정보

  • Chetankumar Patel Leeds Metropolitan University, UK
  • Muthu Ramachandran Leeds Metropolitan University, UK

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